The GTA 6 community has started to express concern that the Microsoft Xbox Series S will prevent the game from reaching the best possible quality due to its limited power compared to other platforms. Especially since reports indicate that the game will be dedicated only to the new generation and will bypass the platforms of the last generation.
Rockstar usually focuses on issuing the home console version of its games first, provided that the PC version is released at a later time, which may extend for a full year or more. This is in order to focus on issuing the game with the best possible quality on home platforms first, which may differ in its technologies from the computer. But the presence of the Microsoft Series S device, as it is calculated on the new generation, may constitute a stumbling block in the way of Rockstar in order to reach the maximum power of the PS5 and Xbox Series X.
It all started with the GTA 6 game page on Reddit forum Famous when someone posted a post titled “Do you think Xbox Series S will affect GTA 6 quality reduction anyway.”
Opinions are divided about the performance of GTA 6 on Xbox Series S
The interaction with this post was wide, and while many agree that the quality of the game will be lower on the Xbox Series S, this discussion divided the community into two parts. The first section believes that Rockstar will work to fine-tune the game for each platform to reach the best quality that the hardware for that platform can offer.
Another team believes that the game will show the strength of each platform separately, and while all platforms are compatible in terms of technical architecture, Rockstar can work to adjust some elements of the game in order to run it in the best way on the Xbox Series S, such as canceling the ray tracing feature, reducing the quality from 4K to 1440p and limit the frame rate to 30 fps. It can also make some adjustments to the game world, such as reducing the number of characters that can appear on the screen in areas that witness large crowds. Or reduce the number of vehicles and dynamic elements on the screen so that the device is able to run the game smoothly.
The manipulation of such elements may not have a significant impact on the infrastructure of the game that exploits the power of other devices.
Another team believes that despite the limited power of the Xbox Series S compared to other new devices, Rockstar has the strength and determination to adjust the game to work on each device according to its strength. In other words, we can see a team within Rockstar working mainly on tuning the game on the Xbox Series S, and another team working on the PS5 and Xbox Series X version to raise the power of graphics and visual effects and adjust other properties such as dynamic HDR, ray tracing, and others, so that the game takes full advantage of these capabilities. platforms.
However, there is a team, albeit a small one, that believes that the Xbox Series S may set a limit for Rockstar in making GTA 6 take advantage of the power of the new platforms. And perhaps after several years, and after Microsoft’s retraction of support for this platform, the game will get upgrade updates that make it take advantage of more power of PS5 and Xbox Series X as if it were an upgrade from a previous generation to a new one.
Officially, Rockstar is still completely silent about GTA 6, except to confirm that the game is under development, which is proceeding smoothly and without any obstacles.
It remains for you, my reader friend, to share your opinion with us. Do you think that the Xbox Series S will limit the power of GTA 6 on new generation platforms?